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João Moreno
João Moreno
Senior Game Artist at MegaZebra
Munich, Germany

Summary

I'm a self motivated 3d artist working professionally since 2005. Worked as a staff and as a freelance designer.
Experience in modeling, uv mapping and texturing, worked in a wide range of assets for commercial, 3d printing, architectural modeling and video games.

Proficient In The Following Software.
Maya, Zbrush, Photoshop, Mari, TopoGun, Xnormal, Uv Layout

For more information, please check out my website.

http://jp-moreno.com/

Skills

3D ModelingDigital SculptingTexturingUV Mapping

Software proficiency

Maya
Maya
ZBrush
ZBrush
Photoshop
Photoshop
Mari
Mari
TopoGun
TopoGun
xNormal
xNormal
UVLayout
UVLayout
Marmoset Toolbag
Marmoset Toolbag

Experience

  • 3D Artist at MadPuppet Studios
    Lisbon, Portugal
    March 2009 - July 2009

    Responsible for creating low poly models and texturing.

  • 3D Artist / Junior Game Designer at BlueShark Studio
    Lisbon, Portugal
    November 2007 - November 2008

    Responsible for creating hig and low poly models, texturing and participating in the development of game design documents.

  • 3D Artist at SWD Agency
    Lisbon, Portugal
    February 2006 - October 2007

    Responsible for Modeling, Texturing and Rendering Projects.